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349 Items

Abominus transforms into the five Terrorcons. Has overwhelming destructive power. Likes attacking large or moving objects, climbing tall buildings, and sinking ships. Has no heart / soul and is nothing more than a killing machine. Abominus carries a sonic concussion blaster.

Note: Abominus never had an English-language tech spec, above is his translated Japanese tech spec.

  • Faction: Decepticon
  • Subgroup: Terrorcons
  • Package Type: Box
    • Figure: Abominus - composed of Hun-Gurrr, Blot, Cutthroat, Rippersnapper, Sinnertwin
    • Accessories: Instructions; Label Sheet; Chest Shield; Sonic Stun Gun; Left Fist; Right Fist; Abominus "Robot" Head; Right Foot Stand; Left Foot Stand; Double-Barreled Magnetizer; Laser Mount; Slime Gun; Twin Missile Launcher; Cyclone Gun; Flame Cannon; Rocket Grenade Launcher
  • Released: 1987 Hasbro (US)

"Following leaders leads nowhere."

Quick to anger, even quicker to attack. Defiant, uncooperative, nasty tempered. Hates authority. In vehicle mode, uses solid rocket fuel packs to boost speed to 450 mph. Tires secrete adhesive that enables him to drive up most walls. Carries 2 laser-guided incendiary missiles, rapid-fire plasma pulse cannon. In robot mode, uses semi-automatic sonic blaster pistol. Combines with fellow Technobots to form Computron.

  • Faction: Autobot
  • Subgroup: Technobots - part of Computron
  • Package Type: Cardback
    • Figure: Afterburner
    • Accessories: Instructions; Label Sheet; Sonic Blaster Pistol; Pulse Cannon; Missiles
  • Released: 1987 Hasbro (US)

"Look out below."
"Keep your eye to the sky!"

An elite corps of top-notch fliers. Considered the best aerial fighters to ever take to the skies. Revered by their fellow Autobots for their ability to neutralize enemy encampments without destroying the surrounding area. Fast, fierce, efficient fighters. Able to emit circular force field that's impervious to most armaments when flying in a "V" formation. Also armed with high intensity heat lasers and long-range communications systems. All equipped with sub-orbital travel capabilities. Usually commissioned for the Autobot's most dangerous special air missions.

Note: The bio above is for the entire Micromaster Air Patrol.

  • Faction: Autobot
  • Package Type: Cardback
    • Figure: Air Patrol
    • Accessories: Blaze Master; Eagle Eye; Sky High; Tread Bolt; Blaze Master Rotor Blades
  • Released: 1990 Hasbro (US)

"If you look first, you may not leap."

Prefers streaking into a cluster of Decepticons to shooting at them from long range... says, "That always sparks their wires a bit". Tactically, most fearless Aerialbot ... just wants to have fun. Flies at Mach 2.5, range 1500 miles. Carries air-to-air heat seeking missiles, uses torque rifle whose beam applies 80,000 psi of rotational force. With fellow Aerialbots forms " Superion ".

  • Faction: Autobot
  • Subgroup: Aerialbots - part of Superion
  • Package Type: Cardback
    • Figure: Air Raid
    • Accessories: Instructions; Label Sheet; Torque Rifle
  • Released: 1986 Hasbro (US)

"The air is my playground."
"The more tightly you hold a secret, the more we like ripping it away."

Spent years practicing in the mercury swamps of Cybertron. Perfected the "fly, spy, and fry" teamwork technique of stealing info and blasting their targets. Rank among the most capable and savviest of Decepticons. Constantly fight among themselves to take credit for the group's successes. Always blame each other for its failures. Their inability to get along is their greatest weakness.

Note: The bio above is for the entire Micromaster Air Strike Patrol.

  • Faction: Decepticon
  • Package Type: Cardback
    • Figure: Air Strike Patrol
    • Accessories: Nightflight; Storm Cloud; Tailwind; Whisper
  • Released: 1989 Hasbro (US)

"My price is too high and you're going to pay."

A black market barbarian. His airport is equipped with retractible tire shredding spikes that prevent enemy invasions. In attack Mode, airport converts to mobile, dual missile battery with a range of over 300 miles. Control tower armed with atomic panels that short out optic sensors.

  • Faction: Decepticon
  • Package Type: Box
    • Figure: Airwave
    • Accessories: Instructions; Label Sheet; Airport; Ramp; 2x Missiles
  • Released: 1989 Hasbro (US)

"Persistence is the cornerstone of victory."

One of the most powerful Decepticon weapons ever. Commanded by Spaceshot and Blackout that combine to form a B-1 bomber jet. Able to plot a course of attack in the middle of battle, change maneuvers to match the enemy and emerge victorious. Often circles overhead during battle, surveying the battlefield and providing air and ground support when necessary. Tank armed with sophisticated all-terrain and underwater attack capabilities. Also armed with dual 50mm cannons for long range firepower. In battle station Mode, outfitted with 3-stage photon rocket launcher, heat-seeking stun laser and turret that converts to devastating gun emplacement. On-board computer radar guidance systems and automated repair bays provide additional ground support. Self-propelled scout vehicle fully equipped for short range reconnaissance missions, and can reach speeds in excess of Mach 1.

  • Faction: Decepticon
  • Package Type: Box
    • Figure: Anti-Aircraft Base with Blackout & Spaceshot
    • Accessories: Instructions; Label Sheet; Anti-Aircraft Tank Base; Scout Vehicle; Radar Drum; Communications Dish; Ramp; Bazooka; Turret; Left Turret Cannon; Right Turret Cannon; Missile Launcher
  • Released: 1990 Hasbro (US)

"Obnoxiousness is not a problem, it is an art."

Thoroughly obnoxious -- pounds loudly on his chest plates, insults everyone he talks to, knocks over anyone in his way, never changes his lubricant so he smells like a grease-encrusted turboworm, and spits fuel in public. Binary-bonded to the nervous, insecure Nebulan Spasma. In jet Mode, maximum speed: 3250mph, emits powerful jamming frequencies. In ape Mode, has super-agility. In robot Mode, carries electro-shield and semi-automatic sonic boomer gun.

  • Faction: Decepticon
  • Package Type: Box
    • Figure: Apeface with Spasma
    • Accessories: Instructions; Label Sheet; Spasma Partner; Electro-Shield Fin; Sonic Boomer Gun
  • Released: 1987 Hasbro (US)

"The price of freedom is always high!"
"There's no speed like light speed!"

Each Micromaster Combiner in the Astro Squad detaches from its main vehicle Mode and can be re-attached with another Micromaster Combiner to create exciting new galactic special teams. Self-sufficient, metallized warriors. The Autobots' first line of defense against the Decepticons. Protected by an inpenetrable coating of cyclonic steel for withstanding maximum enemy photon blasts. Able to travel at light speed and rocket across the galaxies in seconds. Equipped with an array of advanced, technological, micro-circuitry for defensive manuvers and deep space exploratory operations. Also armed with an anti-gravitational device to counteract Decepticon tractor-beam attacks. Sometimes travel too fast and overshoot objective.

Note: The bio above is for the entire Micromaster Combiner Astro Squad.

  • Faction: Autobot
  • Package Type: Cardback
    • Figure: Astro Squad
    • Accessories: Barrage; Heave; Phaser; Blast Master; Moonrock; Missile Master; Missile
  • Released: 1990 Hasbro (US)

"In confusion there is opportunity."

Creating confusion is his specialty. As a Triple Changer, can switch from space shuttle to train to robot almost instantaneously. Thrives on foes' panic and fear. As shuttle, travels at 20,000mph in orbit, up to 50,000mph out of orbit... can launch weapons and satellites. Carries cargo. As a train, top speed is 400mph, range 1700 miles. As robot has great strength, carries powerful ionic displacer rifle.

  • Faction: Decepticon
  • Package Type: Box
    • Figure: Astrotrain
    • Accessories: Instructions; Label Sheet; Ionic Displacer Rifle
  • Released: 1985 Hasbro (US)

"Speed and power are the driving force for victory!"

Keeps the peace on land and in the air! Full-Barrel and Overflow use their overpowering size to rumble to victory over any Decepticon adversary. Highly mobile, stock-piled to the max with energon defense armaments, including twin, wing-tip rocket launchers, pivoting high-intensity heat lasers and dual concussion mortars. Non-oxygenized, vacuum-sealed cybernetic computer system control all on-board weapons and energy output. Provides safety for Autobots under attack. Utilizing the Micromaster Combiner feature, tractor trailer separates to form two aerial defense crafts, then they combine to produce sub-orbital space station!

  • Faction: Autobot
  • Package Type: Box
    • Figure: Autobot Headquarters
    • Accessories: Instructions; Label Sheet; Overflow; Full-Barrel; Cab; Trailer; 2x Air-To-Air Missiles; 2x Cruise Missiles; 2x Laser Machine Guns; Right Scrambler Gun; Left Scrambler Gun
  • Released: 1990 Hasbro (US)

"No prey is too large, no fee is too small."

Axer learned his craft hunting down microchip smugglers in the slag swamps of Cybertron. His custom-designed all-terrain Turbo Cycle is equipped with heat-seeking proton missile batteries, quadrophonic sonic blasters and magnetic-lock targeting destabilizer rifle; and converts to a dual photon cannon battle station.

  • Faction: Decepticon
  • Package Type: Box
    • Figure: Axer with Off-Road Cycle
    • Accessories: Instructions; Label Sheet; Off-Road Cycle; 2x Missiles; Cannon; Seat Rest; Side Car
  • Released: 1990 Hasbro (US)

"A moment of indecision can be your last."

A temperamental, twitchy bundle of tightly-wound circuits. Jumps from one Mode to another at the drop of a gasket. Constantly jumping to the wrong conclusions. Headlights equipped with high-intensity heat rays that turn enemy robots into molten steel. Fires 2 independent, targetable, laser-guided proton missile cannons. Able to accelerate up to 400 mph for 60 seconds, using rear rocket thrusters.

  • Faction: Autobot
  • Package Type: Cardback
    • Figure: Backstreet
    • Accessories: Label Sheet
  • Released: 1988 Hasbro (US)

"To the victor go the profits."

A master of Crystalocution, the Cybertronic martial art of defeating an opponent by attacking his metal fracture points. Usually reduces an enemy to spare parts in minutes and then sells what's left, if given the chance. Always willing to fight, for a profit. His partner, Razor-Sharp, is a lethal titanium-piercing crab that can tear through just about any kind of metal obstacle! Converts to a semi-automatic rifle that shoots plasma energy projectiles that explode on contact.

  • Faction: Decepticon
  • Package Type: Cardback
    • Figure: Banzai-Tron with Razor Sharp
    • Accessories: Razor-Sharp; Photon Neutralizer; Razor-Sharp Left Leg; Razor-Sharp Right Leg; Razor-Sharp Left Pincher; Razor-Sharp Right Pincher
  • Released: 1990 Hasbro (US)

"Nothing left standing means nothing left to change."

Winning is not enough -- this Insecticon's attack continues until the ground is scorched and leveled. Merciless, cruel... believes kindness only stirs hope among the vanquished. Disliked by fellow Decepticons. In insect Mode, can shoot non-stop explosive charges from gun mounts, high energy photons from antenna. Flies 15mph with 400 mile range. Has powerful sonic rifle in robot Mode.

  • Faction: Decepticon
  • Package Type: Box
    • Figure: Barrage
    • Accessories: Instructions; Label Sheet; Electro Sword; Sonic Rifle
  • Released: 1985 Hasbro (US)

"A battle that isn't worth winnin' isn't worth fightin'!"
"It is better to strike first, then to not strike at all!"

This tough-talking, battle-hardened foursome believes that the best offense is one that's fast, furious, and ferocious! They don't slow down until the enemy has been defeated and thrown into the scrap pile! With this in mind, Big Shot, Sidetrack, Flak, and Sunrunner use their brute force capabilities to hammer their Micromaster adversaries with devastating attacks!

Note: The bio above is for the entire Micromaster Battle Patrol.

  • Faction: Autobot
  • Package Type: Cardback
    • Figure: Battle Patrol
    • Accessories: Big Shot; Flak; Sidetrack; Sunrunner
  • Released: 1989 Hasbro (US)

"Ramming speed is the only way to travel!"
"The higher they fly, the faster they'll fall!"

Utilizing the Micromaster Combiner feature, each micro robot of the Decepticon Battle Squad has the ability to connect with other Micromaster Combiners to form powerful, devastating vehicles of destruction! The nucleus of the Decepticon's off-radar defense system. Banded together by a cybernetic compressor to ignite the stratosphere with a magnitude of firepower! Equipped with sophisticated, visual tracking devices for high-definition, target-lock capabilities! Usually to blame when Autobot space crafts suddenly disappear from radar. Able to annihilate anything within a three mile radius. When separated, take pop-shots at each other for sport. Combine to form an armored assault vehicle, blast cannon transport, and high-spy jet.

Note: The bio above is for the entire Micromaster Combiner Battle Squad.

  • Faction: Decepticon
  • Package Type: Cardback
    • Figure: Battle Squad
    • Accessories: Direct-Hit; Power Punch; Meltdown; Half-Track; Fireshot; Vanquish
  • Released: 1990 Hasbro (US)

"We're only halves of a whole, but double the trouble."

He's the wrestling tag team of robots. Likes to trap his foe between his jeep and helicopter vehicles and have "fun" with him -- knock him back and forth a bit -- before finally destroying him. Jeep maximum speed of 90 mph, range 600 miles. Helicopter maximum speed of 780 mph, range 1200 miles. In robot Mode, carries double-barreled assault missile launcher with leaf-imaging for night-firing capability.

  • Faction: Decepticon
  • Package Type: Box
    • Figure: Battletrap
    • Accessories: Instructions; Label Sheet; Double-Barreled Assault Missile Launcher
  • Released: 1987 Hasbro (US)

"Know the conflict within before facing the conflict without."

No interest in warfare; prefers long, lone trips into deserts and along coasts... only places he feels he can escape to and relax. Cool-headed, low-key, personable -- what Earthlings call "laid-back". Fights when called upon despite anti-war feelings. Range of 800 miles... can go over very rugged terrain. Sensors can determine chemical composition of land and find needed resources. Susceptible to mental stress.

  • Faction: Autobot
  • Package Type: Cardback
  • Released: 1985 Hasbro (US)

"Speak now if you intend to ever speak at all."

His violent temper often overcomes his natural curiosity. More willing to whittle down his captives with his fists than with his words. Few survive his interrogations long enough to reveal anything useful. Can record up to 6000 hours of testimony. Equipped with two compression cannons, which crush a target with tons of compressed air pressure. Combines with Squawktalk to form robot Squawkbox.

  • Faction: Decepticon
  • Package Type: Cardback - packaged with Squawktalk
    • Figures: Beastbox
    • Accessories: Left "Compression Cannon"; Right "Compression Cannon"; Left "Sonic Boomer"; Right "Sonic Boomer"
  • Released: 1988 Hasbro (US)