Generation 1 Cars


Generation 1 Autobot Cars

21 Items

"I never met a Decepticon I didn't dislike."

Bluestreak often talks incessantly and inanely. Lightens the situation for all Autobots with his good-natured manner. Despite formidable weaponry and blazing speed, he hates war. Haunted by memory of Decepticons destroying his home-city. Fires bombs up to 8.3 miles and lightning-like 80,000 volt beam up to 12 miles of limited accuracy. Often inhibited by his disdain for combat.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Bluestreak
    • Accessories: Instructions; Label Sheet; Laser Gun; 3x Missiles; Left Missile Launcher; Right Missile Launcher
  • Released: 1984 Hasbro (US)

"The faster it is, the better I like it."

Blurr is the fastest Autobot on land. He's a close descendent to a thoroughbred Cybertronic race horse, and a superior messenger. He can quickly whisk information from one place to another. In robot mode, he carries an electro-laser that reverses the polarity of an enemy robot's microcircuts and leaves them motionless. Range: 10 miles. In vehicular mode, he can travel faster than the speed of sound, leaving a blurred image in his trail.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Blurr
    • Accessories: Instructions; Label Sheet; Electro-Laser; Shield / Hood
  • Released: 1986 Hasbro (US)

"Beauty is in everything except war."

On Cybertron, his buildings are considered works of art. On Earth, his ideas are limited by war. Takes pride in his work, prone to severe depression if they're destroyed in battle. As crane, can lift up a 35-ton object and position it with precision and grace. As robot, has high-temperature arc-welder rifle... can launch rockets 4.5 miles from wrist sockets. Prone to breakdown in vehicle mode.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Grapple
    • Accessories: Instructions; Label Sheet; Left Fist; Right Fist; Arc-Welder Rifle; 3x Rockets
  • Released: 1985 Hasbro (US)

"You have to be rolling before you can be fighting."

"No exceptions!" -- All Autobots must submit to his maintenance schedule... knows they must operate at peak efficiency in battle. Jovial, enjoys job and is good at it -- will find any problem, from engine overhaul to smallest leaky gasket. As tow truck, hauls 40,000 lbs. As robot, very strong -- launches heat-seeking missiles from wrist sockets. Full spectrum multi-sensor behind his head determines an objects' composistion, density, tensile strength, energy properties.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Hoist
    • Accessories: Instructions; Label Sheet; Left Fist; Right Fist; Full Spectrum Multi-Sensor; Left Radar Panel; Right Radar Panel; 2x Missiles; 2x Twin Blasters; Towing Platform Bottom; Towing Platform Top
  • Released: 1984 Hasbro (US)

"My actions speak louder than words."

Hot Rod is an all-American-boy Autobot. He's a typical adolescent who dreams of being heroic and important. He tends to not follow rules too closely. Although he means well, Hot Rod's impulsive actions often get him into trouble. He carries two photon lasers that temporarily electromagnetize an enemy robot's microcircuts. Speed: 120mph. Range: 4 miles. He can be hotheaded, but he's always a well meaning, admirable lad and a brave and honorable fighter.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Hot Rod
    • Accessories: Instructions; Label Sheet; Short Photon Laser; Long Photon Laser
  • Released: 1986 Hasbro (US)

"Observe everything, remember even more."

Hound loves the natural wonders of Earth, prefers it to Cybertron. Brave, fearless, loyal. Secretly desires to be human. Uses turret gun as radar scope, infrared radiation collector. Tracks machines as well as humans. Hologram gun projects 3-dimensional grid laser-light topographical maps. Vulnerable to thermal and electromagnetic interference.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Hound
    • Accessories: Instructions; Label Sheet; Missile Launcher; Hologram Gun; Poseable Machine Gun; Gas Can; Spare Tire; 3x Missiles
  • Released: 1984 Hasbro (US)

"Where there's smoke, there's me."

The hotter things get, the better he likes it, and this goes for fires AND fights! Inferno can do anything Earth fire trucks can in vehicular mode, but is often distracted from his job to engage in combat. His great strength is thanks to his ceramic-plated armored skin that can withstand 8000 degrees Celcius. He also has an extinguisher rifle that shoots flame-suppressing foam, an energy dampening beam to counter other beams and forearms that shoot missiles. Unfortunately, he doesn't follow orders well and isn't very mobile as a robot.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Inferno
    • Accessories: Instructions; Label Sheet; Left Fist; Right Fist; Extinguisher Rifle; 3x Missiles; 2x Hose Nozzles
  • Released: 1985 Hasbro (US)

"High tech circuitry is no replacement for guts."

"Go chew on a microchip!" is Ironhide's slogan. Prefers action to words. Oldest, toughest, most battle-tested Autobot. Bodyguard to Optimus Prime. In charge of guarding anything of importance. Gruff, but kind. Trithyllium-steel skin makes him nearly invulnerable to attack. Shoots variety of liquids from supercooled nitrogen to superheated lead. Has sonar, radar, radiowave detector. Slowest and most fragile of the group.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Ironhide
    • Accessories: Instructions; Label Sheet; Static Laser Gun; 3x Missiles; Gun Post
  • Released: 1984 Hasbro (US)

"Do it with style or don't bother doing it."

Jazz loves Earth culture. Always looking to learn more. His knowledge of Earth makes him the indispensable right-hand man to Optimus Prime. Takes most dangerous missions. Very cool, very stylish, very competent. Equipped with photon rifle, flamethrower, full-spectrum beacon, 180db stereo speakers. Creates dazzling, disorienting sound and light shows. Versatile, clever, daring, but prone to be distracted.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Jazz
    • Accessories: Instructions; Label Sheet; Missile Launcher; Photon Rifle; 3x Missiles
  • Released: 1984 Hasbro (US)

"The past is the greatest teacher."

Kup is an old veteran warhorse with a thousand tall tales from his ten thousand adventures. He has a motto or word of advice for any situation and he's as brave and loyal as they come. In robot mode, he carries an old-style musket laser that shoots short bursts of metal corrosive hydrochloric acid. Range: 5 miles. Speed: 100mph. Kup sees himself as a seasoned campaigner with more knowledge and experience to share. Other Autobots aren't always receptive to his advice.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Kup
    • Accessories: Instructions; Label Sheet; Musket Laser
  • Released: 1986 Hasbro (US)

"Who and what I am I hide from the enemy."

Mirage is not thrilled about being an Autobot freedom fighter. Prefers hunting turbofoxes on Cybertron with his high-priced friends. Effective fighter, more effective intelligence gatherer. Electro-disrupter can cast illusions altering his physical placement and appearance for up to 6 minutes. Expert marksman with armor-piercing rocket-dart hunting rifle. Unsure of Autobot cause... can't be fully trusted.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Mirage
    • Accessories: Instructions; Label Sheet; Missile Launcher; Hunting Rifle; 3x Missiles
  • Released: 1984 Hasbro (US)

"Logic is the ultimate weapon."

Prowl will keep at a task for as long as it takes. Strives to find reason and logic in everything. A listener, not a talker. Has most sophisticated logic center of all Autobots. Able to analyze and advise on complex combat situations almost instantaneously. Fires wire-guided missiles and high-corrosive acid pellets. The unexpected can often scramble his circuits.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Prowl
    • Accessories: Instructions; Label Sheet; Laser Gun; 3x Missiles; Left Missile Launcher; Right Missile Launcher
  • Released: 1984 Hasbro (US)

"You break it, I'll remake it."

Ratchet was the best tool-and-die man on Cybertron. In his workbay he can make anything from a pin to a missile. Repairs injured Autobots, given the right parts. Likes to party, give backtalk, but does any job as well as anyone. Has laser scalpels, arc-welders, electron microscopes, circuit sensors, fluid dispensers at his disposal. Sometimes his having a good time interferes with his effectiveness.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Ratchet
    • Accessories: Instructions; Label Sheet; Static Laser Gun; 3x Missiles; Gun Post
  • Released: 1984 Hasbro (US)

"Caution can never be overused."

Nothing escapes his notice, no matter how small. When his sensors are activated, thinks trouble is coming. Edgy... unpopular with comrades, but appreciated. Can trigger alarms in other Autobots. Excellent sensory perception. Fast in vehicular mode. Carries 25 mile range rocket launcher and particle beam rifle. Prone to rash judgements which can lead to injury to himself and comrades.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Red Alert
    • Accessories: Instructions; Label Sheet; 3x Rockets; Shoulder-Mounted Rocket Launcher; High-Energy Particle Beam Rifle
  • Released: 1985 Hasbro (US)

"I don't break the rules, I bend them -- a lot."

Sideswipe is nearly the equal of his twin brother, Sunstreaker, in the combat arts, but less cold blooded. Relishes a fight to the finish with an opponent. Uses underhanded tactics when absolutely necessary. Arms act as powerful pile drivers. Flies for up to 2 minutes with rocket backpack. Fires flares visible for 18 miles. Rash actions often lead to injuries to himself. Takes them all in stride.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Sideswipe
    • Accessories: Instructions; Label Sheet; 3x Rockets; Rocket Launcher; Laser Gun
  • Released: 1984 Hasbro (US)

"Deep down, we are more like than unlike humans."

A daydreamer... often bumps into things at 60 mph while pondering Earth life instead of a Decepticon attack. Considers Earth one vast lab for his research. His findings are often invaluable to fellow Autobots. Enormous memory storage capacity. Carries a liquid nitrogen rifle with 600 foot range. Twin electron blaster of 20,000 volts can short-circuit almost anything. At 60 mph can stop within 25 feet. Not very fast... often in danger due to daydreaming.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Skids
    • Accessories: Instructions; Label Sheet; 3x Rockets; Rocket Pod; Twin Electron Blaster; Liquid Nitrogen Rifle
  • Released: 1985 Hasbro (US)

"A look can be deceiving; a touch can be lethal."

Whether engaged in raging battle or friendly conversation, an ulterior purpose usually exists. Job is to lead enemy astray. Sneaky, but charming and affable... considered most devious yet most trusted of Autobots. In car Mode, emits thick smoke from tailpipe... attracts to metal. In robot Mode, shoots missiles which wreak havoc on enemy aircraft radar and guidance systems... electro-disrupter rifle shorts out electrical targets.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Smokescreen
    • Accessories: Instructions; Label Sheet; Electro-Disruptor Rifle; 3x Missiles; Left Missile Launcher; Right Missile Launcher
  • Released: 1985 Hasbro (US)

"They can't beat the best."

The complete egotist, Sunstreaker thinks he is the most beautiful thing on Earth. Loves his sleek styling, contemptuous of other Autobot race cars (particularly his twin Sideswipe). Fires laser-guided ground-to-air rockets and high energy electron pulses at 300 bursts/sec. Tough polymer-steel skin resists artillery. Not a team player. Can be baited into dangerous situations, but is a very calm, competent, and ruthless war machine.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Sunstreaker
    • Accessories: Instructions; Label Sheet; Left Fist; Right Fist; 2x Rocket Booster; 3x Rockets
  • Released: 1984 Hasbro (US)

"Looking good is what life is all about."

Called "lousy Earth-lover" by some fellow Autobots because he prefers sleek Earth car form to original robot form. Thinks they're jealous of his good looks, but they feel struggle against Decepticons should be his top concern. As car goes 280mph... uses wings under rear fenders for sub-sonic flight. As car or robot uses launcher to fire heat-seeking incendiary missiles 60 miles. Has blinding black beam gun.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Tracks
    • Accessories: Instructions; Label Sheet; Black Beam Gun; Missile Launcher Mount; 2x Missile Launchers; 4x Missiles
  • Released: 1985 Hasbro (US)

"An Autobot is as good as the fuel in his tank."

Trailbreaker makes light of any situation, no matter how serious. Practical joker and cheerleader, but considers himself a liability to Autobots since he consumes the most fuel. Lacks self-esteem and often asks to be left behind. Projects nearly impenetrable invisible force-field. Can jam radio transmissions. Very slow. Often mopes about his handicaps, but his bravery and defensive prowess is unquestioned.

  • Faction: Autobot
  • Package Type: Box
    • Figure: Trailbreaker
    • Accessories: Instructions; Label Sheet; Radar Scanner; 2x Twin Blaster Weapons; 2x Missiles; Left Fist; Right Fist
  • Released: 1984 Hasbro (US)