Generation 1 Insecticons


Generation 1 Insecticons

3 Items

"The mind is my playpen."

Can turn foes into helpless accomplices by injecting cerebro-shells into their head (robot or human) with his stinger...gives him control of their minds...has a cruel sense of humor...arms himself by having his victims debase themselves. In insect Mode this insecticon can fly 10km. In robot Mode wears head-mounted mortar...throws 25 kg explosive shell 15 km. Cerebro-shells can be used against him if removed from victim's head.

  • Faction: Decepticon
  • Package Type: Box
    • Figure: Bombshell
    • Accessories: Instructions; Label Sheet; Twin Ion Impulse Blaster
  • Released: 1985 Hasbro (US)

"Friend is another word for fool."

Charming, but cruelly clever... makes friends so he can influence them to do his bidding by digging up facts he can hold against them. Humans particularly susceptible to this Insecticon. In insect Mode can jump 40 ft. for a distance of .1 miles... kick a hole in 1/4 inch steel. In robot Mode can fly 30mph up to 100 miles. Sub-machine gun fires 300 rounds per minute. Very vulnerable as insect and flying in high winds.

  • Faction: Decepticon
  • Package Type: Box
    • Figure: Kickback
    • Accessories: Instructions; Label Sheet; Electrothermic Blast Tube
  • Released: 1985 Hasbro (US)

"Control electricity and you control the world."

The noise of war and the scream of his foes are music to this loathsome Insecticon's audio-modules... has piercing battle cry... can be heard 8 miles away. In insect Mode, can use antennae to control almost any electrical device. In robot Mode, can attract lightning bolts to antennae and shoot them out hands. Grenade launcher shoots 30-pound steel balls that splinter into razor-sharp spikes. Insulation can stop his electrical blasts.

  • Faction: Decepticon
  • Package Type: Box
    • Figure: Shrapnel
    • Accessories: Instructions; Label Sheet; Gamma Ray Detonator
  • Released: 1985 Hasbro (US)